#include "Game.h"

Game::Game() {
	std::string inputXml;
	std::string line;

	std::ifstream in("test_map.tmx");

	while (std::getline(in, line)) {
		inputXml += line;
	}

	std::vector<char> xmlCopy(inputXml.begin(), inputXml.end());
	xmlCopy.push_back('\0');

	doc.parse<0>(&xmlCopy[0]);

	
}

int Game::update(int delta) {
	return 1;
}

int Game::draw() {
	return 1;
}
